From: "Timothy Miller" <[EMAIL PROTECTED]> Sent: Wednesday, March 09, 2005 07:31 > For implementing FSAA, I can't remember whether it's called > multisampling or supersampling, but the easy technique is to have a > stage in the pipeline that divides the geometry down and manipulates > the alpha channel so as to convert 2x2 pixels into one pixel in the > framebuffer. This is trivial to implement, and I can add it in.
That won't work I think as information on subpixels is lost on converting to a single fragment with alpha---that conversion is to be done after all drawing is completed, I think... --ms _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
