From: "Timothy Miller" <[EMAIL PROTECTED]>
Sent: Wednesday, March 09, 2005 07:31
> For implementing FSAA, I can't remember whether it's called
> multisampling or supersampling, but the easy technique is to have a
> stage in the pipeline that divides the geometry down and manipulates
> the alpha channel so as to convert 2x2 pixels into one pixel in the
> framebuffer.  This is trivial to implement, and I can add it in.

That won't work I think as information on subpixels is lost on converting
to a single fragment with alpha---that conversion is to be done after all
drawing is completed, I think...


--ms

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