On 1/12/06, Dieter <[EMAIL PROTECTED]> wrote:
> > > > 1920x1080 x 32bits/pixel x 30 frames/sec =3D 248,832,000 bytes/sec
> > > > 32 bit PCI =3D  133 MB/s
> > >
> > > The card is supposedly going to have hardware colourspace transform,
> > > so if you are playing video, you'll have YV12, 12 bits/pixel, which would
> > > be approximately 89 meg/second.
> >
> > Oh, yeah.  That's true.  You'll be able to do things like write 16-bit
> > YU and 16-bit YV (usually together in a 32-bit word) and have it
> > automatically turned into two 32-bit RGBs.
>
> Does X11 have support for this?
>

Not that I'm aware of, although an extension might be possible to
support it.  I know that other chips have ways to do conversion,
although OGA may be the only design that only does it on the way
in/out between the host and the graphics memory.  Also, I get the
impression that some video players bypass X11 and get direct access to
the framebuffer somehow, and that won't be a problem here.
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