Here's my impression of this:

Unless the OGC is economically appealing to people versus the
competition even without taking into account the extra support, then
our audience is largely going to be restricted people who value open
hardware for some reason.  It's probably safe to assume that the large
majority of these people value it because they prefer free software.
There may be some who want OGC because the openness lets them do
something with it that they could not do with closed hardware
(experiment a bit, run it on a different arch), but that will probably
be relatively small compared to other users.  Even so, it's likely
that the majority of both groups will be aware of the issue of
freedom, and want nothing to do with AACS, so it's probably safe to
say that they will either be willing to stick with standard def,
easily crackable DVDs (which is still legit revenue for publishers in
most cases), or they'll be proficient enough to torrent their HD
content.  (8 years ago, I might have had moral issues with that,
before DRM existed, but now I have clear moral issues with giving
money to anyone backing AACS and HDCP, for so many reasons).

Obviously, as the OGC gains a certain amount of mainstream appeal, it
becomes more likely it is that there will be users who complain about
support for AACS and HDCP.  However if you divide the possibilities
into two choices:
a) work on other stuff (good economics, better features, whatever),
producing a card that might become popular outside the target
audience, but get criticized over DRM support
b) spend a disproportionate amount of time and money on design and
negotiations for the purpose of making it legal and possible to use
high def content for the people that really want it, but risk having
the card fail to appeal to a wide enough audience to make that effort
worthwhile
the first choice is more focused and productive, and less risky.

On a personal note, I like and want good graphics mostly for games,
and  I entertain the possibility that one day there will be an OGC
that can be considered high performance, even if it's it's not going
to happen on the first run.  That's what is motivating me to get
involved, and as such, my own preference is that none of these
technically unnecessary DRM related misfeatures take any resources
away from the above goal.  I don't know how many would disagree with
me about this, perhaps more than I would expect, but otherwise, I
think it makes sense to just focus on the graphics.
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