On 3/5/07, Timothy Normand Miller <[EMAIL PROTECTED]> wrote:
Here's some stuff I've written.  Have a look.  The second one is
something I wrote for some of the parties who have queried me about
using OGD1 itself as a graphics card.  I don't know if we want to
emphasize that, but people will ask.  Feel free to post suggested
changes to the list, etc.

http://www.traversaltech.com/ogd1_press/ogd1%20publicity.pdf
http://www.traversaltech.com/ogd1_press/ogd1-graphics.pdf

Note:  Change .pdf to .odt in the URL to get the original document.

The following are my humble opinions and proposed alternatives - I
don't mean to say that they should be taken, or even that they're
better, I'm just sharing my ideas, and I don't want to come off as
overly critical:

I think Open Graphics Project shouldn't be abbreviated anywhere in the
release, for two reasons:  the full name is more memorable than the
acronym, and, more subjectively, I think "Open Graphics Project"
sounds cooler than "OGP" does :)

Also, is 500 the number of  people that subscribe to the list?  When I
hear 500, I imagine a huge army of volunteers busily collaborating to
produce graphics hardware, and it seems out of line with reality
(though it would be nice).

There's a typo in the second sentence of the OGD1 paragraph, "ultimately"

I think the whole paragraph about OGD1 should be moved up to be part
of the main body of the release, all one paragraph, since it's what
the release is about.  Plus, it's the part of the release with the
widest audience, since it's newsworthy both within and outside the
free software community.  Might as well move the pricing up to the top
as well, under the main body.

Instead of:
Being reprogrammable, OGD1 is suitable for many applications besides
just graphics, and the free-design hardware community will find it to
be a valuable platform for the development of many free hardware
designs in the future.
consider:
Being reprogrammable and full-featured, OGD1 is suitable for many
applications outside of graphics hardware, and the free-design
hardware community will find it to be a valuable platform for future
development.


I rewrote the OGP part to some extent - it's attached as well as
inlined, for anyone who wants to copy it and doesn't have a good way
to "unwrap" the text after GMail mangles it:

The Open Graphics Project (OGP) is dedicated to the development of
graphics hardware that is openly documented, such that it can be
supported and used in ways that leverage the value of the Free
Software community.  It was founded in October, 2004 by experienced
graphics hardware designer Timothy Normand Miller, in response to
lackluster support from existing graphics card vendors.

Since the OGP was started, it has grown to over 500 members. All
development details have been publicly accessible, and full
specifications for a 3D graphics engine have been developed,
conforming to OpenGL 1.3.  In addition to the completion of these
specifications and the OGD1 development platform, logic (in the form
of Verilog code) has been developed for PCI, memory, video, and PROM
interfaces.

Attachment: OGP
Description: Binary data

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