Thanks! So it seems to me like this compiler is a bit more consistent than the xilinx one. On xilinx i get rather different timing and utilization results between v2 and v3, even though they are logically the same.
On Fri, August 31, 2007 11:19 am, Mark said: > I've posted a run-down of the multipliers so far (any important ones > missing?) at http://jarvin.net/opengraphics/. This includes photos of > the most critical path post-PAR. > _______________________________________________ Open-graphics mailing > list [email protected] > http://lists.duskglow.com/mailman/listinfo/open-graphics List service > provided by Duskglow Consulting, LLC (www.duskglow.com) > > _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
