On 11/11/07, Michael Meeuwisse <[EMAIL PROTECTED]> wrote:
> > Technically, of course, they are not an "Open Hardware" project yet,
> > because they are using CC-NC-SA-3.0" which is a non-free license. But
> > they suggest that that will probably change. On the other hand,
> > technically we haven't yet defined what "Open Hardware" means. I'm
> > pretty sure CC's NC clause is right out, though. OTOH, it does make
> > sense as a safety position before deciding on a license. ;-)
>
> IANAL and not a business person either, but I just wanted to make
> sure that there isn't a smart-ass out there who starts producing my
> design and selling it, without giving me (and thus, the project) a
> penny. With GPL or some-sort, I think they might be able to actually
> do that, so I tagged CC-NC-SA-3.0 on it for now.

OGD1 isn't in any better position.  In fact, our more expensive design
(in terms of development costs and production costs) puts us at
greater risk.  However, we've put a GPL license on it, for what it's
worth.  Frankly, with the exception of a wholesale identical copy, any
of us would have some trouble proving in court that someone had nicked
our design.

Also, to be honest, the company most likely to want to clone your
design would be Traversal, and we wouldn't "just take it."  Even if
you had put GPL on it, we are acutely aware of the personal and
ethical aspects of doing a design like this.  We would negotiate a
mutually-beneficial arrangement, or failing that, drop the idea
entirely.

> Another point what I'd like to make is that my recent 'interest' in
> how OGP is going to tackle VGA is largely also self-interest. If I'll
> be able to load (at least parts) of the design into my card, I'll be
> saving buckets of time. And hopefully vice versa.

We're definitely on the same page here.  Do take note of our SVN
commit policy so that you can make informed choices about what parts
of your work become available to Traversal for commercial licensing.

-- 
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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