On 11/14/07, Viktor Pracht <[EMAIL PROTECTED]> wrote: > Timothy Normand Miller wrote: > > > There just isn't a good FOSS hierarchical diagramming tool, which is > > why I started on HIDE. I guess I'll have to get back onto that. :) > > There's already HIDE: http://sevag.krikorian.googlepages.com/hide > > and HIDE: http://www.haskell.org/haskellwiki/HIDE > > What does your 'H' stand for? ;-)
I just made up a place-holder name. Hardware IDE. The idea was to be able to construct hierarchical logic diagrams. Imagine you're writing a Verilog module. It has ports and some logic in it. The ports you describe graphically, some kinds of logic, you can drag&drop in, and others you can hand-write in Verilog. Then you have submodules. You can create them and define ports and name them. Then to work in their internals, you expand into one and do the same stuff. > > Also, I'm in a mood to learn Gtk programming in Haskell. What would be the > requirements for a diagramming tool? I started doing it in Java. With Java, I know I can get reasonably native-looking user interfaces on most platforms. With Gtk, you're not going to get anything reasonable on, say, a Mac. In any case, I don't want to learn Gtk. I've had to deal with too damn many graphical toolkits, and all things considered, swing doesn't suck as bad as most. That being said, if I don't have to ever write a line of code, you all can do it in whatever language and toolkit you want. :) > Is this the same timing-diagram tool as discussed before? No, but that would be another good tool to have. What bugs me is that Ruby sucks so bad at GUIs. -- Timothy Normand Miller http://www.cse.ohio-state.edu/~millerti Open Graphics Project _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
