André Pouliot <[email protected]> said: > But when we do have something let company or university do the actual hardware.
The point I was making is that that's the old "conventional wisdom". Doesn't necessarily apply anymore. > A few year ago making a video card did make sense, it's not the case anymore. The volume is going toward embedded device: cellphone and tablet for content consumer. Well, the way I understood the economics, the expensive thing was to get the chips produced. Organized as a Kickstarter, you could offer several different rewards, ranging from an open-hardware tablet to a desktop video card to the bare chip itself (or block quantities of them). IOW, the rewards could be different devices all based on the same chipset. There would be costs associated with creating each of the different products, but from what I understand, this cost would be small compared to the chip-fab setup costs, so it would be rational to bundle them if it made for alluring consumer products that would attract the necessary volume of pledges. Of course, you could _form_ a company to make those designs, if it made things easier. This is just a general strategy, not a specific plan, but I'm just trying to suggest how a crowd-funding strategy might work today. Cheers, Terry _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
