Someone pointed out to me that integer ops don't have much utility in GPUs. Memory may be in integer form, but ARGB in 8888 format, for instance, would get converted to/from vec4 format (or our equivalent) as part of the memory access. If we have no need for integer ops, that would simplify the architecture. So can anyone make any arguments as to why it would be strictly necessary to support integer operations?
-- Timothy Normand Miller http://www.cse.ohio-state.edu/~millerti Open Graphics Project _______________________________________________ Open-graphics mailing list [email protected] http://lists.duskglow.com/mailman/listinfo/open-graphics List service provided by Duskglow Consulting, LLC (www.duskglow.com)
