Someone pointed out to me that integer ops don't have much utility in
GPUs.  Memory may be in integer form, but ARGB in 8888 format, for
instance, would get converted to/from vec4 format (or our equivalent)
as part of the memory access.  If we have no need for integer ops,
that would simplify the architecture.  So can anyone make any
arguments as to why it would be strictly necessary to support integer
operations?


-- 
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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