I am completely sold on pico-ITX. 72mm x 100mm, and it would fit 
in my q3ube case design nicely (http://q3u.be)

As for cpus.... I need synthesizable VHDL or Verilog I can start
testing some tools with. I downloaded the sparc/leon grlib
( http://www.gaisler.com/index.php/downloads/leongrlib ), but 
the docs say 'make xconfig', but it does not seem to work. I need
to spend some more time with it.



On Fri, Dec 07, 2012 at 02:35:59PM -0800, gary sheppard wrote:
> Upon more searching, MicroATX seems the best bet, because then we open up a
> world of rack mount options as well. No need to artificially limit
> ourselves for sales opportunities.
> 
> Make it 64 bit, and flexible so we can "stack" it if a sales opportunity
> like that presents itself.
> 
> 
> On Fri, Dec 7, 2012 at 2:27 PM, gary sheppard <[email protected]> wrote:
> 
> > I just did a search for cases, upon further reflection perhaps MiniITX
> > would be a better idea.
> > This is just for pure eye candy and to provoke some thought...
> >
> > http://www.neweggbusiness.com/Product/Product.aspx?Item=N82E16811108196
> >
> > A lot of options open up to us if we can tap currently produced enclosures
> > and power supplies. The most important is open drivers that are fully
> > functional. By the way, Displayport 1.2+ is gaining traction as well and it
> > is royalty free.
> >
> >
> >
> > On Fri, Dec 7, 2012 at 2:06 PM, gary sheppard <[email protected]> wrote:
> >
> >> I honestly think because of ARM's encroachment there is a window of
> >> opportunity for a "PC" that is powered by something other than x86. Keep in
> >> mind Joe six pack has no clue what "chip" arch is inside. They just care
> >> about the internet, facebook, email, and a few games. With android and ARM
> >> making waves, we would do well to look into what it would take to "port"
> >> app's over to whatever arch we run with.
> >>
> >> On the other hand if we were to run with OpenSPARC our most likely game
> >> plan would be more University / Educationally oriented. That does not mean
> >> we should forgo a means to Port things like Steam and their Source Engine.
> >> Hey, everyone likes some kind of game :)
> >>
> >>
> >> On Fri, Dec 7, 2012 at 1:51 PM, Gregory Carter <[email protected]> wrote:
> >>
> >>> I am not a SoC expert but I think the general idea of a lot of these GPU
> >>> designs tie them to CPU's and whole memory infrastructure as well, which
> >>> makes the whole software end of things really a mess.  Sending messages to
> >>> a Mali GPU in MIPS from a Intel BUS does not after thinking about some of
> >>> the comments here sound very well, efficient.
> >>>
> >>> I think that would go for just about any chip infrastructure that is
> >>> integrated.
> >>>
> >>> We really need something that is naked/bare and tied only to PCI/Xpress.
> >>>  Which at the moment from what I can find ties us to Nvidia, AMD or a chip
> >>> that we make.
> >>>
> >>> Certainly it is most efficient.
> >>>
> >>> Perhaps we need a marketing plan instead?  We could use my last idea,
> >>> however, we buy AMD chips, put them on boards and compete in the market
> >>> place and use the funds to build a open GPU.
> >>>
> >>> Although, if AMD found out what we were doing with the profits, I think
> >>> they might get upset and probably sue us.
> >>>
> >>> :-)
> >>>
> >>> -gc
> >>>
> >>>
> >>> On 12/07/2012 03:33 PM, gary sheppard wrote:
> >>>
> >>>> Unless some one has an ARM Lic. perhaps either OpenRISC or OpenSPARC
> >>>> would
> >>>> be a better starting place. While I do like the momentum of ARM the
> >>>> price
> >>>> of admission might be prohibitive.
> >>>>
> >>>>
> >>>> On Fri, Dec 7, 2012 at 1:04 PM, "Ing. Daniel Rozsny?" <
> >>>> [email protected]>wrote:
> >>>>
> >>>>  These integrated GPU's are not available without the processor. And you
> >>>>> will have very hard time, to find one which has PCIe (and that would be
> >>>>> pcie host not device).
> >>>>>
> >>>>> Putting a SoC on a PCIe card has no real benefit. You are probably
> >>>>> trapped
> >>>>> in a recursion - and if you get again to the surface, you has to
> >>>>> acknowledge that you can do your work on the SoC itself. No need to
> >>>>> put it
> >>>>> into another system.
> >>>>>
> >>>>> Daniel
> >>>>>
> >>>>>
> >>>>>
> >>>>> On 12/07/2012 10:00 PM, Gregory Carter wrote:
> >>>>>
> >>>>>  Well, what about the Mali GPU work being done right now?
> >>>>>>
> >>>>>> http://www.malideveloper.com/****developer-resources/drivers/****<http://www.malideveloper.com/**developer-resources/drivers/**>
> >>>>>> open-source-mali-gpus-linux-****kernel-device-drivers.php<http**
> >>>>>> ://www.malideveloper.com/**developer-resources/drivers/**
> >>>>>> open-source-mali-gpus-linux-**kernel-device-drivers.php<http://www.malideveloper.com/developer-resources/drivers/open-source-mali-gpus-linux-kernel-device-drivers.php>
> >>>>>> >
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>> Seems like the source code is available, and at least one Linux
> >>>>>> desktop
> >>>>>> at the moment is up on OpenGL ES, which might be a little more
> >>>>>> realistic
> >>>>>> than a Ivy Bridge setup on a card.  (Which people have written to me
> >>>>>> that that is not really practical.  Although they haven't spelled out
> >>>>>> the specifics.  :-)
> >>>>>>
> >>>>>> OpenGL ES is supported by KDE 4.10 right now, or at least I think Kwin
> >>>>>> builds and runs fine on it completely accelerated last time I looked.
> >>>>>>
> >>>>>> Maybe a little Mali coprocessor to start would be a better idea to
> >>>>>> getting a card out quickly to get a revenue stream for funding a open
> >>>>>> architecture.
> >>>>>>
> >>>>>> -gc
> >>>>>>
> >>>>>> On 12/07/2012 02:06 AM, Dieter BSD wrote:
> >>>>>>
> >>>>>>  So how much interest is there in my idea of a graphics card
> >>>>>>>
> >>>>>>>> with a framebuffer and a socket to optionally add the future gpu?
> >>>>>>>>> Can we build one with existing off the shelf parts (that have
> >>>>>>>>> datasheets)?
> >>>>>>>>>
> >>>>>>>>>  Daniel writes:
> >>>>>>>> I am interested, but my target is to pack it into a mini-pcie
> >>>>>>>> embedded
> >>>>>>>> design, however I can live with the fact that it can be prototyped
> >>>>>>>> as a
> >>>>>>>> standard PCIe card.
> >>>>>>>>
> >>>>>>>>  They make adapters to plug mini-pcie cards into PCIe slots.
> >>>>>>>
> >>>>>>> 1) Is a mini-pcie card large enough?
> >>>>>>>
> >>>>>>> 2) If we go mini-pcie, how do we handle the connections to the
> >>>>>>> displays?
> >>>>>>>
> >>>>>>> One idea I had awhile back was rather than have the OGP GPU chip
> >>>>>>> plug into a socket, put it on a mini-pcie card and then plug that
> >>>>>>> into the PCIe framebuffer card.
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