On 7 déc. 2012, at 23:48, Gregory Carter <[email protected]> wrote:

> Will you support HDMI?

could you add hdsdi also ?

> What sort of clock rate is this card going to have?
> 
> How much memory?
> 
> What resolutions will it support?
> 
> Low Power too?
> 
> Reasonable price?
> 
> What would that be?
> 
> "The Devil is in the Details."
> 
> -gc
> 
> 
> On 12/07/2012 04:21 PM, "Ing. Daniel Rozsnyó" wrote:
>> I would suggest to keep in the subject :)
>> 
>> Make a graphics in steps like:
>> - framebuffer
>> - 2D compositing
>> - 2D drawing acceleration
>> - 3D
>> - low power optimization
>> 
>> Today it really has to be connected with PCIe, on FPGA you can get even PCIe 
>> 2.0 in reasonable price.
>> 
>> It can be coded on a FPGA development kit and later price optimized to 
>> include components which are really needed.
>> 
>> 
>> "Having focus is a key aspect for having succcess."
>> 
>> 
>> Daniel
>> 
>> 
>> 
>> On 12/07/2012 11:16 PM, Gregory Carter wrote:
>>> So are you suggesting a Mali type SoC that can run Android games?
>>> 
>>> Sort of like selling a Android game console for google play so you can
>>> play games on your big screen?
>>> 
>>> You know that might work for a revenue stream.
>>> 
>>> With an SoC in a box that connects to Googe Play, with maybe a pad
>>> accessory and HDMI output you could sell those pretty cheap.
>>> 
>>> You could also use it for Netflix, Browse the Internet from the couch.
>>> 
>>> -gc
>>> 
>>> 
>>> 
>>> On 12/07/2012 04:06 PM, gary sheppard wrote:
>>>> I honestly think because of ARM's encroachment there is a window of
>>>> opportunity for a "PC" that is powered by something other than x86.
>>>> Keep in
>>>> mind Joe six pack has no clue what "chip" arch is inside. They just care
>>>> about the internet, facebook, email, and a few games. With android and
>>>> ARM
>>>> making waves, we would do well to look into what it would take to "port"
>>>> app's over to whatever arch we run with.
>>>> 
>>>> On the other hand if we were to run with OpenSPARC our most likely game
>>>> plan would be more University / Educationally oriented. That does not
>>>> mean
>>>> we should forgo a means to Port things like Steam and their Source
>>>> Engine.
>>>> Hey, everyone likes some kind of game :)
>>>> 
>>>> 
>>>> On Fri, Dec 7, 2012 at 1:51 PM, Gregory Carter <[email protected]> wrote:
>>>> 
>>>>> I am not a SoC expert but I think the general idea of a lot of these GPU
>>>>> designs tie them to CPU's and whole memory infrastructure as well, which
>>>>> makes the whole software end of things really a mess. Sending
>>>>> messages to
>>>>> a Mali GPU in MIPS from a Intel BUS does not after thinking about
>>>>> some of
>>>>> the comments here sound very well, efficient.
>>>>> 
>>>>> I think that would go for just about any chip infrastructure that is
>>>>> integrated.
>>>>> 
>>>>> We really need something that is naked/bare and tied only to PCI/Xpress.
>>>>>  Which at the moment from what I can find ties us to Nvidia, AMD or
>>>>> a chip
>>>>> that we make.
>>>>> 
>>>>> Certainly it is most efficient.
>>>>> 
>>>>> Perhaps we need a marketing plan instead?  We could use my last idea,
>>>>> however, we buy AMD chips, put them on boards and compete in the market
>>>>> place and use the funds to build a open GPU.
>>>>> 
>>>>> Although, if AMD found out what we were doing with the profits, I think
>>>>> they might get upset and probably sue us.
>>>>> 
>>>>> :-)
>>>>> 
>>>>> -gc
>>>>> 
>>>>> 
>>>>> On 12/07/2012 03:33 PM, gary sheppard wrote:
>>>>> 
>>>>>> Unless some one has an ARM Lic. perhaps either OpenRISC or OpenSPARC
>>>>>> would
>>>>>> be a better starting place. While I do like the momentum of ARM the
>>>>>> price
>>>>>> of admission might be prohibitive.
>>>>>> 
>>>>>> 
>>>>>> On Fri, Dec 7, 2012 at 1:04 PM, "Ing. Daniel Rozsnyó"
>>>>>> <[email protected]
>>>>>>> wrote:
>>>>>>  These integrated GPU's are not available without the processor.
>>>>>> And you
>>>>>>> will have very hard time, to find one which has PCIe (and that
>>>>>>> would be
>>>>>>> pcie host not device).
>>>>>>> 
>>>>>>> Putting a SoC on a PCIe card has no real benefit. You are probably
>>>>>>> trapped
>>>>>>> in a recursion - and if you get again to the surface, you has to
>>>>>>> acknowledge that you can do your work on the SoC itself. No need to
>>>>>>> put
>>>>>>> it
>>>>>>> into another system.
>>>>>>> 
>>>>>>> Daniel
>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> On 12/07/2012 10:00 PM, Gregory Carter wrote:
>>>>>>> 
>>>>>>>  Well, what about the Mali GPU work being done right now?
>>>>>>>> http://www.malideveloper.com/****developer-resources/drivers/****<http://www.malideveloper.com/**developer-resources/drivers/**>
>>>>>>>>  
>>>>>>>> 
>>>>>>>> open-source-mali-gpus-linux-****kernel-device-drivers.php<http**
>>>>>>>> ://www.malideveloper.com/**developer-resources/drivers/**
>>>>>>>> open-source-mali-gpus-linux-**kernel-device-drivers.php<http://www.malideveloper.com/developer-resources/drivers/open-source-mali-gpus-linux-kernel-device-drivers.php>
>>>>>>>>  
>>>>>>>> 
>>>>>>>> 
>>>>>>>> 
>>>>>>>> Seems like the source code is available, and at least one Linux
>>>>>>>> desktop
>>>>>>>> at the moment is up on OpenGL ES, which might be a little more
>>>>>>>> realistic
>>>>>>>> than a Ivy Bridge setup on a card.  (Which people have written to me
>>>>>>>> that that is not really practical.  Although they haven't spelled out
>>>>>>>> the specifics.  :-)
>>>>>>>> 
>>>>>>>> OpenGL ES is supported by KDE 4.10 right now, or at least I think
>>>>>>>> Kwin
>>>>>>>> builds and runs fine on it completely accelerated last time I looked.
>>>>>>>> 
>>>>>>>> Maybe a little Mali coprocessor to start would be a better idea to
>>>>>>>> getting a card out quickly to get a revenue stream for funding a open
>>>>>>>> architecture.
>>>>>>>> 
>>>>>>>> -gc
>>>>>>>> 
>>>>>>>> On 12/07/2012 02:06 AM, Dieter BSD wrote:
>>>>>>>> 
>>>>>>>>  So how much interest is there in my idea of a graphics card
>>>>>>>>>> with a framebuffer and a socket to optionally add the future gpu?
>>>>>>>>>>> Can we build one with existing off the shelf parts (that have
>>>>>>>>>>> datasheets)?
>>>>>>>>>>> 
>>>>>>>>>>>  Daniel writes:
>>>>>>>>>> I am interested, but my target is to pack it into a mini-pcie
>>>>>>>>>> embedded
>>>>>>>>>> design, however I can live with the fact that it can be
>>>>>>>>>> prototyped as
>>>>>>>>>> a
>>>>>>>>>> standard PCIe card.
>>>>>>>>>> 
>>>>>>>>>>  They make adapters to plug mini-pcie cards into PCIe slots.
>>>>>>>>> 1) Is a mini-pcie card large enough?
>>>>>>>>> 
>>>>>>>>> 2) If we go mini-pcie, how do we handle the connections to the
>>>>>>>>> displays?
>>>>>>>>> 
>>>>>>>>> One idea I had awhile back was rather than have the OGP GPU chip
>>>>>>>>> plug into a socket, put it on a mini-pcie card and then plug that
>>>>>>>>> into the PCIe framebuffer card.
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