> I'm in favor of getting some buttons first, too. But we need roundrect,
>too, and someday we'll also need polygonal and arbitrarily-shaped buttons.
>But that isn't a problem really, trust me (I find myself saying that
>awfully often recently). The button's shape will still rectangular. We'll
>just draw the shape inside the button e.g. when highlighting and perform
>mouse-tracking based on this shape once we've found out how it works. These
>arbitrarily-shaped buttons can later be used to implement an image map by
>placing them on top of an image. See HyperCard's oval button for a good
>example on how this'll work.

Will a click event on an unusually shaped object be generated for the
rectangular bounding box of the shape or specifically within the bounds of
the shape?

I see the latter to be hard to implement.


Dylan Just
[EMAIL PROTECTED]

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