Il giorno mercoledì 24 marzo 2021 alle 01:46:51 UTC+1 [email protected] ha 
scritto:

> Just to throw in my 3 cents here, I have done some work on moving ROCCA to 
> use the MineRL’s Gym API to access Minecraft, instead of using a separate 
> Malmo wrapper.
> It works in the sense that I can run the example code in that way and it 
> simplifies the whole design somewhat, as interfacing with Minecraft is 
> reduced to relying on a familiar structure of a Gym API.
> I also have a setup where I can run the whole thing in a Docker container, 
> so it’s almost reproducible (there is a minor file edit needed).
>
> An idea that I wrote about on Discord was to bring in some unsupervised 
> image segmentator (like MONet), train it on the MineRL dataset (they have a 
> dataset of Minecraft traces) and then use that to have some
> information about visual objects available to the agent. For now I am 
> stuck a bit though, as sadly the loading code they provided for their 
> dataset has memory leak issues, so I will have to write my own, it 
> shouldn’t prove too difficult as 
> I just need the video frames but I have to get around to implement it yet.
>

Hi Adrian, pleased to meet you.

I understand that I'll switch to Discord!

I don't know MONet yet, I'll take a look.
This scope appears, at least initially, to be based on vision. For my 
little experience I hated the vision, even if it is essential. Maybe the 
most interesting thing is the inference. It's a new science to me but it's 
damn challenging and interesting. But it was a great idea to use Docker 
containers, they make sharing a lot easier. I got a Minecraft account to 
test some code but in the end I had given up. 
I will keep updated on Discord!
 
Michele

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