Hi Mark, Is your current progress available somewhere? I can look into Blender materials.
Best, Reslav On Tue, Mar 1, 2022, 18:27 Mark Wigzell <[email protected]> wrote: > Hey guys, well I have spent a couple of weeks re-building opencog/docker > to Ubuntu 20.04 and ROS "noetic" release, concentrating on re-vamping the > "eva-ros" container initially. > I ran into various issues with old python code, easily upgraded. Also some > issues with conflicting configuration parameters, I think those are all > solved or solvable. > > The issue that has become insurmountable is the change in the Blender > implementation from 2.79b to 2.80rc3. The key change was they > dropped support for the Internal Renderer in favor of Cycles and later > Eevee. > > I have tried to convert the textures using the Materials add-on they > supply, but it failed to convert the eyes, and was less than perfect on the > skin tones as well. If this one issue could be handled by a skilled Blender > user, we might be able to "save & load" up to the current Blender release. > > The current Blender release has the distinct advantage that it runs in an > Ubuntu 20.04 docker container "out of the box". The older blenders, > including 2.79b do not. There has been a lot of churn with X11 > acceleration, 32bit to 64bit, and the new Wayland support, and the default > Ubuntu 64bit setup confounds the older blender versions. > > With a properly running Blender, the Eva project could be re-vamped. Is it > worth it? All I can convey is my enthusiasm for the project when I trailed > it back from the "Sophia the robot" interviews. Whilst I understand that > basic research into AI learning does not need the heavy load of supporting > robots or human like interaction, I strongly believe that having such a > teaching example fully functional would do wonders for the entire field: > many people are inspired by the hype around AGI and androids, > > Providing fledgelings with a setup such as was developed for Eva would be > a powerful kick-off for anyone wanting to dig into the field, especially > young people, who would definitely get a kick out of running their > prototype AGI hookups in the Eva rig. There IS something inspirational when > she comes to life, breathes, smiles etc. Granted the rig is NOT itself a > demonstration of AGI, but the hookups back to the AtomSpace should allow > people to make all sorts of experiments that point in that direction. > > I think the Eva project is a great landing place for enthused talent. It > just needs to get over this current hump, which has defeated me at the > moment. > > Perhaps someone in this group has access to some Blender people we can > engage to remedy this situation? > > Regards, > --Mark > > -- > You received this message because you are subscribed to the Google Groups > "opencog" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/opencog/CA%2Ba9A7CcAcywy0MqqzjG7uf-zi%2B6OsPvt%2BWiWR2YbH3poarJxg%40mail.gmail.com > <https://groups.google.com/d/msgid/opencog/CA%2Ba9A7CcAcywy0MqqzjG7uf-zi%2B6OsPvt%2BWiWR2YbH3poarJxg%40mail.gmail.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "opencog" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/opencog/CANHDs8kzUv0-V5TqkkJ98bCa7EnTY89ONUx0PGZbLf-bbY55Lw%40mail.gmail.com.
