Why do tooltips and context menus matter? Is it because they will later be 
instantiated on the wrong thread when they "pop up"?

> On 27 Apr 2014, at 7:04, Tom Schindl <[email protected]> wrote:
> 
> If you don't use Tooltips & context menus you can construct the scenegraph in 
> any thread.
> 
> Tom
> 
> Von meinem iPhone gesendet
> 
>> Am 26.04.2014 um 21:48 schrieb Tony Anecito <[email protected]>:
>> 
>> Hi Tom this is also true for Swing and the EDT. I had heard years ago jre 8 
>> was going to address this via 2 drawing threads and modularity but jigsaw 
>> was delayed and not sure what happened to the 2 drawing thread idea. I 
>> really wish we could instantiate windows in memory and when needed draw 
>> them. The user experience and perception of java would be so much better for 
>> the client side. If someone on the java client side knows how to do this I 
>> would love to try it to verify it.
>> 
>> Best Regards,
>> Tony Anecito
>>> On Saturday, April 26, 2014 11:39 AM, Mike Hearn <[email protected]> wrote:
>>> 
>>> At e(fx)clipse we have an FXML to Java translator who removes all the
>>> reflection overhead from FXML. It does not yet support all FXML features
>>> but we are steadily improving it and with test cases we are able to fix
>>> problems quite fast. Maybe this is an option for you?
>> 
>> 
>> That would be very interesting to try, yes please! Where can I find it? My
>> project is Java 8 based so that's no problem.
>> 
>> 
>> 

Reply via email to