Why do tooltips and context menus matter? Is it because they will later be instantiated on the wrong thread when they "pop up"?
> On 27 Apr 2014, at 7:04, Tom Schindl <tom.schi...@bestsolution.at> wrote: > > If you don't use Tooltips & context menus you can construct the scenegraph in > any thread. > > Tom > > Von meinem iPhone gesendet > >> Am 26.04.2014 um 21:48 schrieb Tony Anecito <adanec...@yahoo.com>: >> >> Hi Tom this is also true for Swing and the EDT. I had heard years ago jre 8 >> was going to address this via 2 drawing threads and modularity but jigsaw >> was delayed and not sure what happened to the 2 drawing thread idea. I >> really wish we could instantiate windows in memory and when needed draw >> them. The user experience and perception of java would be so much better for >> the client side. If someone on the java client side knows how to do this I >> would love to try it to verify it. >> >> Best Regards, >> Tony Anecito >>> On Saturday, April 26, 2014 11:39 AM, Mike Hearn <m...@plan99.net> wrote: >>> >>> At e(fx)clipse we have an FXML to Java translator who removes all the >>> reflection overhead from FXML. It does not yet support all FXML features >>> but we are steadily improving it and with test cases we are able to fix >>> problems quite fast. Maybe this is an option for you? >> >> >> That would be very interesting to try, yes please! Where can I find it? My >> project is Java 8 based so that's no problem. >> >> >>