That would be a separate piece of work. I can't imagine much if any
overlap.
Is there a useful bug ID for what you are referring to ?
The glyph images come from DirectWrite on Windows so I am not sure if
there's something specific ..
-phil.
On 8/9/21 3:44 AM, Pedro Duque Vieira wrote:
Hi!
@Phil Race <mailto:philip.r...@oracle.com> If you're going to tackle
font rendering, would it also be possible to work on Windows font
rendering? I find that Windows font rendering is generally much worse
than Mac's.
One example is, for instance, trying to render "Segoe UI" (the Windows
default font) , or "Segoe UI Light" font (or whatever variant) with a
big font size. The font appears pixelated..
Thanks,
+1. It is something I intend to get to for 18.
-phil.
On 8/4/21 1:10 PM, Kirill Grouchnikov wrote:
> May I humbly suggest fixing font rendering color fringe issues
on macOS
--
Pedro Duque Vieira - https://www.pixelduke.com <https://www.pixelduke.com>