.. on one client project I'm involved in, I ended up having to use a static image instead of rendering the text through JavaFX because of the difference in text rendering quality.
On Wed, Aug 11, 2021 at 4:14 PM Pedro Duque Vieira < pedro.duquevie...@gmail.com> wrote: > OK thanks Phillip! > > Sorry, I might not have done the best job in reporting the issue back then > (it's been a while, it was in 2014) :-) > > I have an example of the exact same Segoe UI font. One is from Photoshop > using the text tool with a selected font and the other is from a JavaFX > using the same font. The difference is very noticeable. > Would you be interested in seeing the two pictures? If so, how can I share > them? > > Thanks again, > > On Tue, Aug 10, 2021 at 5:50 PM Philip Race <philip.r...@oracle.com> > wrote: > >> Well .. if you know you were the reporter, then it narrows down the JBS >> search from thousands to less than 10 :-) >> >> https://bugs.openjdk.java.net/browse/JDK-8092298 >> >> Near as I can tell, that is an issue where we are comparing the FX use of >> DirectWrite with >> unknown usage and configuration of some Windows bundled apps and maybe we >> aren't >> even sure it is the same font .. there was a lot of back and forth there. >> >> -phil. >> >> On 8/10/21 3:56 AM, Pedro Duque Vieira wrote: >> >> I've filed the bug a long time ago so I can't remember exactly the bug ID >> or the title I gave it. >> >> Do you want me to file a new one? Do you want me to attach sample images >> (I think you need to do some work around to attach images to a javafx bug >> report?)? >> >> Thanks Philip >> >> On Mon, Aug 9, 2021 at 4:06 PM Philip Race <philip.r...@oracle.com> >> wrote: >> >>> That would be a separate piece of work. I can't imagine much if any >>> overlap. >>> Is there a useful bug ID for what you are referring to ? >>> The glyph images come from DirectWrite on Windows so I am not sure if >>> there's something specific .. >>> >>> -phil. >>> >>> On 8/9/21 3:44 AM, Pedro Duque Vieira wrote: >>> >>> Hi! >>> >>> @Phil Race <philip.r...@oracle.com> If you're going to tackle font >>> rendering, would it also be possible to work on Windows font rendering? I >>> find that Windows font rendering is generally much worse than Mac's. >>> >>> One example is, for instance, trying to render "Segoe UI" (the Windows >>> default font) , or "Segoe UI Light" font (or whatever variant) with a big >>> font size. The font appears pixelated.. >>> >>> Thanks, >>> >>> >>>> +1. It is something I intend to get to for 18. >>> >>> >>> -phil. >>> >>> >>> On 8/4/21 1:10 PM, Kirill Grouchnikov wrote: >>>> > May I humbly suggest fixing font rendering color fringe issues on >>>> macOS >>> >>> >>> -- >>> Pedro Duque Vieira - https://www.pixelduke.com >>> >>> >>> >> >> -- >> Pedro Duque Vieira - https://www.pixelduke.com >> >> >> > > -- > Pedro Duque Vieira - https://www.pixelduke.com > -- Pedro Duque Vieira - https://www.pixelduke.com