export NWT_TRACE_LEVEL=Nwhere "N" is the trace level. See modules/javafx.graphics/src/main/native-prism-d3d/Trace.h
Btw, you can ignore the part about it being only enabled in debug mode. That env var is recognized in production builds as well.
-- Kevin On 9/14/2023 4:27 AM, Nir Lisker wrote:
Hi,I see that the D3D c++ files can output debug info via various DebugPrintD3DError and TraceLn functions. How can this output be enabled?- Nir