Thanks, I set it to 5. On startup it prints info such as (I) D3DContext::InitContext device 0 (V) HARDWARE_VERTEXPROCESSING (I) D3DContext::InitContext: successfully created device: 0 (I) D3DContext::InitDevice: device 0 (I) D3DContext::InitDevice: successfully initialized device 0 (V) CAPS_TEXNONPOW2 (V) CAPS_TEXNONSQUARE
but I don't see any DebugPrintD3DError or TraceLn1 output despite them being higher severity. I also tried setting it to 2 and then no additional output appeared. I added cout prints next to them so I know they are being reached. Any ideas? On Thu, Sep 14, 2023 at 3:29 PM Kevin Rushforth <kevin.rushfo...@oracle.com> wrote: > export NWT_TRACE_LEVEL=N > > where "N" is the trace level. See > modules/javafx.graphics/src/main/native-prism-d3d/Trace.h > > Btw, you can ignore the part about it being only enabled in debug mode. > That env var is recognized in production builds as well. > > -- Kevin > > > On 9/14/2023 4:27 AM, Nir Lisker wrote: > > Hi, > > I see that the D3D c++ files can output debug info via various > DebugPrintD3DError and TraceLn functions. How can this output be enabled? > > - Nir > > >