Hi,
as there is already Andreas' "CGChunk" etc. to handle Cg-Code in OpenSG
(correct me if I'm wrong or out-of-date), I wonder if there is something
similar for the CgFX-files which represent a collection of shaders
("effects") and additional stuff.
To be more precise: Are there any reader/parser within OpenSG (PLUS?)
that evaluate those FX-files? If not, can you recommend any other means
to perform multipass-renderings based on Cg-Vertex/FragmentPrograms and
global parameters, as specified in CgFX?
Thanks for any replies,
Matthias
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