Hallo! In my application a MouseButtonPress event reacts on a click with a mouse. Because of the combination of QT and OpenSG I get a QMouseEvent as parameter. Out of this I can get the x and y coordinates relative to the widget. My aim is to create an object (for example a torus) at this point. That means, I know how far away from the camera (in z direction) it should be. But I do not know, how I can convert the mouse coordinates to the corresponding coordinates in my scene.
Can anybody help me? Greetings, Kony ------------------------------------------------------- This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting Tool for open source databases. Create drag-&-drop reports. Save time by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc. Download a FREE copy at http://www.intelliview.com/go/osdn_nl _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
