Hi Toni,
On Fri, 2005-10-14 at 12:42 +0200, Antonio Bleile wrote:
> Hi,
>
> I'm currently trying to figure out how the manipulator works. I think I sat
> up everything as in the example, but when I start to "manipulate" my object
> I also see the coordinate system according to the type of manipulator
> (scale, rotate, translate), but as soon as I start to drag the mouse my
> object disappears. So the matrix gets messed up I guess. The matrix that is
> going to be manipulated contains already scale, rotation and translation so
> I guess when I activate the manipulator he doesn't consider the initial
> state of the matrix, or does he? The rotation manipulator should only act on
> the rotational part of the matrix and should preserve scale and translation.
> But I really believe that you consider that, else it has no sense. What else
> might go wrong?
As said before, these manipulators are more a proof-of-concept than
finished code, so I wouldn't be surprised if they're still buggy. Have
you tried it on an object that has an identity transformation to begin
with, to make sure your setup is working?
Dirk
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