Hi Eric,

W.r.t console printing, we've found that on windows, using std::cout/cerr is 20
times slower than printf. std::ofstream is on par with fprintf/printf however.

Cheers,
/Marcus

Quoting Eric Maslowski <[EMAIL PROTECTED]>:

> Hi Paul,
>   Can you give a little more information about your tests, such as which
> stats were outputted and to where (console, screen, etc.)? We've found that
> heavy printing of stats to the console is very expensive and could make
> those numbers biased. Could you do a quick comparison of OpenSG without
> stats? 
> 
> E.
> 
> ---
> Eric Maslowski
> Research Computer Specialist
> University of Michigan 3D Lab
> 
> Autodesk 3D Studio Max Certified Trainer
> 
> email:  [EMAIL PROTECTED]
> office: 734-615-9699
> mobile: 734-730-9904
> 
> 
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Daniel
> Wickeroth
> Sent: Friday, March 09, 2007 12:38
> To: [email protected]; Paul Benölken
> Subject: [Opensg-users] OpenSG vs. OpenSceneGraph Performance Test
> 
> Hi,
> 
> I just did some tests on OpenSG and OpenSceneGraph to find out which
> better suits my needs (Performance) So I wrote some little testing
> programs, loaded a VRML or an OBJ file (OpenSceneGraph doesn't seem to
> support VRML) and measured the framerates.
> 
> You can find the results here:
> http://www.uni-koblenz.de/~schmecko/Seite.htm
> 
> As a basic file I used the tie.wrl that comes with OpenSG. To create
> larger scenes I simply multiplied the number of the tie-fighters in
> the scene (up to 729= 9*9*9). Since OpenSceneGraph doesn't seem to
> support VRML I converted the files into the .obj-format. I tested both
> (wrl and obj) with OpenSG.
> 
> Some things were pretty strange.
> First of all OpenSceneGraph was sometimes twice as fast as OpenSG
> (tie243.wrl), which I did not expect. I tried to match the setups as
> closely as possible given the short time I had. But even if there was
> a slight advantage for OpenSceneGraph, the results seem odd to me.
> 
> Secondly, OpenSG 1.8 seems to be slower than OpenSG 1.6. But this I
> cannot really say, because with OpenSG 1.6 I only built my code
> myself, and used the precompiled binaries from the web. With OpenSG
> 1.8 I compiled everything myself, inlcuding the OpenSG libraries, with
> the VS 8.0 compiler.
> 
> I would be glad to get some comments on the tests. Maybe some
> improvements on the procedure? If you want I will gladly upload some
> sceenshots and more info about the testing procedure.
> 
> Cheers,
> Daniel
> 
> 
> 
> Daniel Wickeroth
> Moltkestraße 88
> 50674 Köln
> 
> Home  0221 3569325
> Work  0221 478 86504
> Mobil 0176 700 40 252
> 
> -------------------------------------------------------------------------
> Take Surveys. Earn Cash. Influence the Future of IT
> Join SourceForge.net's Techsay panel and you'll get the chance to share your
> opinions on IT & business topics through brief surveys-and earn cash
> http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
> _______________________________________________
> Opensg-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/opensg-users
> 
> 
> 
> -------------------------------------------------------------------------
> Take Surveys. Earn Cash. Influence the Future of IT
> Join SourceForge.net's Techsay panel and you'll get the chance to share your
> opinions on IT & business topics through brief surveys-and earn cash
> http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
> _______________________________________________
> Opensg-users mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/opensg-users
> 



-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys-and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to