Hi Daniel
<snip>
> Syncing to vblank only renders frames that will show up on your monitor.
> For example, some LCD panels run/display at 60HZ and if your graphics card
> can render at 150HZ there are a lot of wasted(never shown) frames.
Thanks for the info! But how do I turn it off?
> One more thing to check for is OSG would optimize the scenegraph by default
> with some of their sample apps. This optimization should be turned off.
> This would affect the models with lots of references.
Only the wrl files use references, but they were not used for
OpenSceneGraph, because I clouldn't find a reader. That's why I
converted them to obj-files using 3DMax.
I also tested OpenSceneGraph with optimisations turned on and off and
the difference wasn't really big.
I used these lines for the optimisation:
<code>
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil::Optimizer optimizer;
optimizer.optimize(xform);
</code>
> > I also think I should repeat the test with another model.
>
> I would find a small collection of models to compare....not just taking a
> small one and multiplying.
> Check here: http://opensg.vrsource.org/trac/wiki/SampleData
Thanks, I will try these models first thing on monday and post the results.
Cheers,
Daniel
--
Daniel Wickeroth
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