Hi Daniel

<snip>
> Syncing to vblank only renders frames that will show up on your monitor.
> For example, some LCD panels run/display at 60HZ and if your graphics card
> can render at 150HZ there are a lot of wasted(never shown) frames.

Thanks for the info! But how do I turn it off?

> One more thing to check for is OSG would optimize the scenegraph by default
> with some of their sample apps.  This optimization should be turned off.
> This would affect the models with lots of references.

Only the wrl files use references, but they were not used for
OpenSceneGraph, because I clouldn't find a reader. That's why I
converted them to obj-files using 3DMax.

I also tested OpenSceneGraph with optimisations turned on and off and
the difference wasn't really big.
I used these lines for the optimisation:

<code>
 // optimize the scene graph, remove redundant nodes and state etc.
    osgUtil::Optimizer optimizer;
    optimizer.optimize(xform);
</code>

> > I also think I should repeat the test with another model.
>
> I would find a small collection of models to compare....not just taking a
> small one and multiplying.
> Check here: http://opensg.vrsource.org/trac/wiki/SampleData

Thanks, I will try these models first thing on monday and post the results.

Cheers,
Daniel

-- 
Daniel Wickeroth
Moltkestraße 88
50674 Köln

Home  0221 3569325
Work  0221 478 86504
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