Hi Oliver,

Oliver Kutter wrote:
> Hi Andreas,
> 
> and what has to be done now?
> 
> Yvonne Jung has send me the FBOViewport pre alpha code, which I used 
> before. There was an example program which work at that time. Now, it 
> also doesn't work.
> 
> But I found out, that there is an nvidia graphics driver problem. With 
> the latest driver 93.71, all programs which use the fbo extension don't 
> work and display errors like:
> 
> I need GL_EXT_framebuffer_object-Extension!
> 
> It seems, that nvidia changed some extensions or does not suppport fbos 
> anymore or in another way. In the previous driver 91.31, normal opengl 
> programs which are using fbos are working. But the OpenSG programs do 
> not work. In the older driver 84.21 at least Yvonnes example works. And 
> if this is not enough, they changed from driver to driver some GLSL 
> instructions (for example from textureRect to texture2DRect). Strange 
> things which do headaches to me.

is that still an active problem? Do you have example code?

Yours
        
        Dirk

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