Antonio Bleile schrieb: >> I have no idea why one would want to ignore decorators, and I missed >> that this "feature" was added when the FBOViewport was integrated into >> the 1.8 source tree. (There was never any such code in my version which >> I initially got from Yvonne). >> >> Ignorance of Decorators is primarily used in order to ignore special decorators for stereo views or the tiles for cluster rendering: If e.g. you are rendering onto a tiled wall you usually don't want to have your FBO-rendered texture tiled. > > So can we merge it now? Can you send me your version so I can > test it and send a patch? Or will you do that? ;) If you need this as an additional feature it would be better to extend the FBOViewport by means of another flag like 'bool ignoreDecorators' (with default set to true).
Bye Yvonne -- Yvonne Jung Fraunhofer-IGD | Tel.: ++49-6151-155-290 Fraunhoferstr. 5 | Fax.: ++49-6151-155-196 64283 Darmstadt | email: [EMAIL PROTECTED] Germany | http://www.igd.fhg.de/igd-a4 ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
