Yvonne Jung wrote:
> Antonio Bleile schrieb:
>>> I have no idea why one would want to ignore decorators, and I missed 
>>> that this "feature" was added when the FBOViewport was integrated into 
>>> the 1.8 source tree. (There was never any such code in my version which 
>>> I initially got from Yvonne).
>>>   
>>>     
> Ignorance of Decorators is primarily used in order to ignore special 
> decorators for stereo views or the tiles for cluster rendering: If e.g. 
> you are rendering onto a tiled wall you usually don't want to have your 
> FBO-rendered texture tiled.

If I use my camera with the tiling decorator, I would expect to get 
that. Otherwise, I'd just set my non-decorated camera to the viewport.

>> So can we merge it now? Can you send me your version so I can
>> test it and send a patch? Or will you do that? ;)

> If you need this as an additional feature it would be better to extend 
> the FBOViewport by means of another flag like 'bool ignoreDecorators' 
> (with default set to true).

That works too.

I don't know enough about cluster/wall usage to say which solution is 
better.

/Marcus




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