> I'm sorry the patch is not working, but I need a bit more information to
> figure out what is going wrong.
> Can you share one of the vrml files that crash (or create a small one
> that reproduces the crash), or try to get a backtrace for the crash?
> The only idea I have is that
> SceneFileHandler::the().getOptions("wrl") might return NULL and crash
> the std::string c'tor. Attached patch should fix that, but I'd really
> appreciate it if you could provide a bit more information, so we can
> find the problem.

That patch didn't seem to fix it.
In the attachment you can find the wrl file I try to read.

I call the read function like this:

std::istringstream vrmlStream(sceneDescriptionVRML.c_str());
sceneRoot = OSG::SceneFileHandler::the().read(vrmlStream, "wrl");

Thx for the help,

Johan



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