>> I'm sorry, must have missed that. Could you please try and run your >> program in a debugger and send the stack trace [1] of the point when >> it crashes, that would help focusing on the right place to find the >> problem. BTW for me the program does not really crash, it switches >> my video mode (even after commenting the glutGameMode call), prints: >> WARNING: FBOViewport::render: no window! >> WARNING: FBOViewport::render: no window! > > The call stack doesn`t seem to be very helpful because OpenSG does > not load symbols. I use VS2005 with the precompiled 1.8 release of > OpenSG
I switched to daily build and with this version I get no crash anymore but the warnings. However, I do not understand it. Best regards, Rene ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
