On Sat, Jan 31, 2009 at 6:42 PM, Dirk Reiners <[email protected]> wrote:
>
>        Hi Gerrit,
>
> Gerrit Voss wrote:
>>
>> Hmm, shader composition wasn't on Allen's list IIRC.
>
> No, but you were talking about things in the works for 2, so I
> generalized a little bit. ;)
>
>> It was more about all these memory and download things. I have
>> a rough idea how to delay rendering, the bigger question is to figure
>> out until when ? I was about to play with the pbo stuff and see if it
>> has an impact on the texture downloads.
>
> I need to have that solved in a more general way anyway, as I will be
> dealing with very large datasets (>100 GB) points. For that I'm thinking
> about a general CacheManager class that handles a memory cache of a much
> larger dataset. It will handle asynchronous loading and priorities, and
> maybe hierarchical assets (e.g. LODs or multi-level textures), not quite
> decided whether it's better to leave that with the higher-level code.
>
> I was thinking of having two coupled CMs, one for GfxMem and one for
> main mem (and maybe another one for disk), that would limit the transfer
> per frame to a give amount. For non-OOC ssytems you could use just one
> for GfxMem.
>
> I was thinking about having managed versions of textures and LODs to
> avoid having to integrate it seamlessly into the existing code (OOC and
> even large model handling needs some special preprocessing anyway).

Any interest on working with one of my engineers on this?  It sounds
like there may be some overlap with our needs and I am sure two (or
even more) heads are better then one.

-Allen

------------------------------------------------------------------------------
Create and Deploy Rich Internet Apps outside the browser with Adobe(R)AIR(TM)
software. With Adobe AIR, Ajax developers can use existing skills and code to
build responsive, highly engaging applications that combine the power of local
resources and data with the reach of the web. Download the Adobe AIR SDK and
Ajax docs to start building applications today-http://p.sf.net/sfu/adobe-com
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to