Hi Dirk, thanks for the replies... well, as the problem occurs only in window, some frame time count might not be applying a minimum value check leading to some zero division when frame rate is too high .. Is there a possibility of you to put a minimum non-zero value check there?
Thanks Pablo On Tue, Mar 24, 2009 at 4:41 PM, Pablo Carneiro Elias <[email protected]>wrote: > Hi Dirk, sorry for the delay... > > I've already tried to use %f... but it doesn work.. a strange value appear, > something like 0.00001 . > > Thanks. > > Pablo > > > On Sat, Mar 21, 2009 at 2:14 PM, Dirk Reiners <[email protected]>wrote: > >> >> Hi Pablo, >> >> Pablo Carneiro Elias wrote: >> > Hi all... I have a chunk of code used to display FPS statistics: >> > >> > sf->addElement( OSG::RenderAction::statDrawTime, "FPS: %r" ); >> > >> > It works fine under linux, but under window it gets crazy when big FPS >> > values occurs. If I navigate to some part of the scene with no object, >> the >> > FPS time gets too high under due to frustum culling. Under linux the >> high >> > FPS value is shown normaly, but under windows it seems to overflow and a >> > strange value is shown, something like >> > 10000000000000000000000000000000000000000000000000000000000000000000 (a >> lot >> > of 0s). >> > >> > I've found out that the %r format is an OpenSG custom format to show >> time >> > values, so it should work with statDrawTime. >> > >> > Any clue? >> >> Can you try using the regular %f format? The only thing I can think of >> is that the time goes to 0, and then the division by time that %r does >> goes to infinity. >> >> If that's the case we need to look into the timer granularity, maybe we >> need to switch to a different timer to avoid this problem. >> >> Yours >> >> Dirk >> >> >> ------------------------------------------------------------------------------ >> Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are >> powering Web 2.0 with engaging, cross-platform capabilities. Quickly and >> easily build your RIAs with Flex Builder, the Eclipse(TM)based development >> software that enables intelligent coding and step-through debugging. >> Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com >> _______________________________________________ >> Opensg-users mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/opensg-users >> > >
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