Carsten Neumann wrote: > Hello Marcus, > > Marcus Lindblom wrote: >> Marcus Lindblom wrote: >>> Marcus Lindblom wrote: >>>> Marcus Lindblom wrote: >>>> >>>> I get this in the log on the first run: >>>> >>>> Window::validateGLObject: obj with id 1042 is NULL! >> I'm beginning to suspect that this warning is printed as soon as I have >> some deallocated gl-objects? It seems counterintuitive, as gl-objects >> ought to be unregistered when the object is deleted? > > hm, looking at the code this warning is printed if an the GLObject with > the given osgId does not exist. In other words someone is attempting to > validate a GLObject that was destroyed - or are you using > validateAllGLObjects() that could be the other source of the error I can > think of.
Yep, I'm using that. Should I stop worrying if I get such warnings during a call to that function? Cheers, /Marcus ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
