Carsten Neumann wrote:
>       Hi Gerrit,
> 
> Gerrit Voß wrote:
>> before we jump through hoops, let me try somethings first.
> 
> I think I fixed it, please see r2005/2006. With that it successfully 
> links OSGFileIO and all tests so far (it's still running).

The build now gets quite a lot farther for me, but now I run into problems
later on. Specifically, GL/glut.h is not being found when trying to compile
Source\Contrib\ComplexSceneManager\Passive\OSGCSMPassiveWindow.cpp. It seems
that cl.exe is being run with a temporary options file (using the @...
command line argument), and I am not sure how to display the contents of
that file to know exactly what /I options are being passed to the compiler.
I can only assume that the path that I specified to the GLUT headers is not
being included in the command line options.

 -Patrick


-- 
Patrick L. Hartling
Senior Software Engineer, Priority 5
http://www.priority5.com/

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