Hi, On Fri, 2009-08-21 at 16:23 +0200, Marc Hofmann wrote: > > Hello everyone, > > I tried again the multithread example from OpenSG 2.0 > (13multithreading2.cpp) and it works without any problems. Then I > modified the example (see code below) so that it read files from hard > disk in the second thread. Unfortunately it crashes in commitChanges() > called from the render thread (in display function). > > I'm using a self compiled OpenSG 2.0 32bit version (checked out this > week). > What am I doing wrong? Is this problem related to my previous problems > posted a few weeks ago? >
hmm, quick tests work fine, at least on Linux (don't have a windows machine right now). what are you loading ? Could you try a model without textures. Are these osb files ? kind regards, gerrit ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
