Hello Gerrit, Marc,
Gerrit Voß wrote:
> On Fri, 2009-08-21 at 16:23 +0200, Marc Hofmann wrote:
>> Hello everyone,
>>
>> I tried again the multithread example from OpenSG 2.0
>> (13multithreading2.cpp) and it works without any problems. Then I
>> modified the example (see code below) so that it read files from hard
>> disk in the second thread. Unfortunately it crashes in commitChanges()
>> called from the render thread (in display function).
>>
>> I'm using a self compiled OpenSG 2.0 32bit version (checked out this
>> week).
>> What am I doing wrong? Is this problem related to my previous problems
>> posted a few weeks ago?
>>
>
> hmm, quick tests work fine, at least on Linux (don't have a windows
> machine right now).
>
> what are you loading ? Could you try a model without textures. Are
> these osb files ?
I've a fix in testing. There was a problem related to NULL parent
pointers. _ptrStore and _vParentPos could get out of sync in
MFParentPointerField::syncWith
Cheers,
Carsten
------------------------------------------------------------------------------
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best, core application coding. Discover what's new with
Crystal Reports now. http://p.sf.net/sfu/bobj-july
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users