Thanks Carsten,
Another (not so) quick question : I'm pushing a viewport to a ClusterWindow,
configuring camera and root node, but server gets a black screen.. The
connection is performed successfully, but nothing appears.. is there any
extra step missing? I was doing the same with MultiDisplayWindow and
everything was working... Any hints?
Thanks again
Pablo
On Thu, Mar 4, 2010 at 4:40 PM, Carsten Neumann <carsten_neum...@gmx.net>wrote:
> Hello Pablo,
>
> Pablo Carneiro Elias wrote:
> > By the way.. a quick question....... ;),
> > To create a cave-like geometry (free planes using
> > ProjectionCameraDecorator), can I use ClusterWindow alone. There are few
> > subclasses but AFAICT all divide screen into parts, isn't?
>
> the ClusterWindow can be used directly (i.e. it is not abstract and only
> the subclasses are usable). The subclasses target either large screens
> (e.g. with multiple projectors - MultiDisplayWindow) or implement a
> specific distributed render strategy (SortFirst/SortLastWindow).
> In practice even the ClusterWindow is not required to use an OpenSG
> cluster - for example we are using just a RemoteAspect and the
> Connection classes to distribute a scene graph between nodes that run a
> simple VRJuggler application to render the distributed scene.
>
> Cheers,
> Carsten
>
>
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