Dirk, I'm sorry, I didn't explained it well.. the problem was within our own
skybox that we've implemented... I haven't tested it with
OSGSkyBackground... We created our own sky background because we need it ate
world space and osg is placed in camera space... so, we thought that our
code was fine for every situation, but after we started using
projectionCameraDecorator, we saw that the projectionTrans was necessary..
thats was the issue..
Thanks! ;)
Pablo
On Fri, Mar 26, 2010 at 5:39 PM, Dirk Reiners <dirk.rein...@gmail.com>wrote:
>
> Hi Pablo,
>
> On 03/26/2010 02:47 PM, Pablo Carneiro Elias wrote:
> > Thanks Dirk and Carsten,
> >
> > we found the problem actually,
> > we're missing the cameraProjectionTrans matrix. We've found it out after
> > reading some OpenSG code. When using projectionCameraDecorator this
> matrix
> > needs to be considered and its not identity... ;) Everything works fine
> by
> > now..
>
> glad you found a way to fix it. Do you have a patch so that we can fix it
> in the
> repository?
>
> Thanks
>
> Dirk
>
>
>
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