Hello Haeyong,

we did once solve the problem with help of an Image background. In case of 
dynamically rendering the scene with a moving cursor we used the image 
backround for scene rendering. This way we were able to render quite huge 
scenes dynamically without stuttering. I have uploaded a piece of sample code 
(DynamicDrawingOpenSG_5.cxx) to:

http://drop.io/OpenSG_RenderEngine

However, it is only OpenSG 1.8 and I have not look into it for quite some time. 
But maybe you can extract something useful from it.

Best,
Johannes
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