Hello Michael,

Michael Raab wrote:
> runs stable now, thanks for this.
> Another issue I'm currently facing is the result of the FBO rendering. I 
> seems that the content of the resulting image is squeezed on 1/6 of its 
> desired width, while the pixel size of the image (200x200) is correct. 
> (I'm running 6 servers, maybe there's a connection). I've attached a 
> sample that I got from glintercept versus the image that I would expect.
> Any ideas?

hm, in the program you sent me you set the size of the FBOViewports the 
same way as for the real viewports. However, for an FBOViewport the size 
restricts rendering to a part of the FBO (and effectively the underlying 
Image) not the default frame buffer.
Just leave the FBOViewport size as setSize(0.f, 0.f, 1.f, 1.f) and it 
should render to the whole image.

        Cheers,
                Carsten

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