Hello Michael, Michael Raab wrote: > runs stable now, thanks for this. > Another issue I'm currently facing is the result of the FBO rendering. I > seems that the content of the resulting image is squeezed on 1/6 of its > desired width, while the pixel size of the image (200x200) is correct. > (I'm running 6 servers, maybe there's a connection). I've attached a > sample that I got from glintercept versus the image that I would expect. > Any ideas?
hm, in the program you sent me you set the size of the FBOViewports the same way as for the real viewports. However, for an FBOViewport the size restricts rendering to a part of the FBO (and effectively the underlying Image) not the default frame buffer. Just leave the FBOViewport size as setSize(0.f, 0.f, 1.f, 1.f) and it should render to the whole image. Cheers, Carsten ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users