Hello Micheal, Michael Raab wrote: > thanks for the patch, I'll test and let you know.
just to be sure, it does not fix anything (yet), only adds logging to get a better idea what goes wrong. It would be helpful if you redirect the output of the servers to files and send those. > What do think when and where exactly I should call setEnabled(false) on FBO? hm, good question. A fairly hacky approach would be to do it after the first frame is rendered - at that point all the viewports should be synced to the servers so you can iterate over them and disable those that are not relevant for each node. Not a very nice solution, but I can't really think of something better at the moment. Cheers, Carsten ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users