Hi Carsten, this is strange. I'm running not exactly the same example that I sent you but the changes I made to simplify shouldn't have any bigger impact. I started to investigate the error in detail and this is what I got up to now:
- if I start only the client and 1 server no crash happens - if I start more than one server the crash happens after each start - your guess was right, one of the TileCameraDecoratorPtr::dcast() calls in MultiDisplayWindow::serverRender() failes, the one in line 244 - the cast failed as serverWindow->getPort(sv) is a ProjectionCameraDecorator; sv=2; serverWindow->getPort(sv) is of type FBOViewport clientPort->getType() is of type Viewport Does this help? Any Suggestions? Thanks, Michael -------- Original-Nachricht -------- > Datum: Wed, 30 Jun 2010 15:48:48 -0500 > Von: Carsten Neumann <carsten_neum...@gmx.net> > An: opensg-users@lists.sourceforge.net > Betreff: Re: [Opensg-users] OpenSG 1.8 - Passive Stereo > Hello Michael, > > Michael Raab wrote: > > I'm struggeling to accomplish that. I've attached the appropriate code > to this mail. Unfortunately I cannot provide the complete application. The > main procedure looks like this: > [SNIP - code] > > The app includes 1 ProjectionCameraDecorator per surface and eye. For 6 > surfaces that means 12 decorators. Each decorator gets 1 FBOViewport that > means 12 FBOViewports. The app is connected to 6 render servers. > > > > The application crashes in OSGBase.dll. The stack trace is attached. > > > > Suggestions? > > ok, I got you example off list, thanks. I tried running 6 instances of > Tutorial/12ClusterServer (with '-w server1' to '-w server6' as argument) > and your example with '-f Data/dinopet.3ds'. > That seemed to start and connect to the servers, it showed the same view > of the dino on all 6 servers after I changed the ortho camera a bit: > > ocam->setVerticalSize(1.0); > ocam->setHorizontalSize(1.0); > > Did I use your example correctly? What are you seeing when running it? I > was assuming it reproduces the crash for you? Admittedly my experiments > have been on linux, but I also ran your example through valgrind and it > did not show anything related to the TileCameraDecorators (only the > usual nvidia driver messages and a few about std::map<> use from > RemoteAspect). > > Cheers, > Carsten > > ------------------------------------------------------------------------------ > This SF.net email is sponsored by Sprint > What will you do first with EVO, the first 4G phone? > Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first > _______________________________________________ > Opensg-users mailing list > Opensg-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/opensg-users -- GMX DSL: Internet-, Telefon- und Handy-Flat ab 19,99 EUR/mtl. Bis zu 150 EUR Startguthaben inklusive! http://portal.gmx.net/de/go/dsl ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users