Hi, On Thu, 2011-03-31 at 12:01 +0200, Johannes Behr wrote: > Hi, > > did anyone try to extend OpenSG to work on iOS or any other OpenGL ES 2.0 > platform? > If not would someone be interesting and willing to support this effort?
I will re-start to work on the general infrastructure (Shader Attrib binding, composition, synthesis) once I cleared what piled up recently (GraphOps, Attrib aliasing) but not for a specific target. As said I will have an eye on the ES 2.x specs. kind regards gerrit ------------------------------------------------------------------------------ Create and publish websites with WebMatrix Use the most popular FREE web apps or write code yourself; WebMatrix provides all the features you need to develop and publish your website. http://p.sf.net/sfu/ms-webmatrix-sf _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users