> 
> did anyone try to extend OpenSG to work on iOS or any other OpenGL ES 2.0 
> platform?

That would, at least, be another great unique selling point for OpenSG, I think.
(However, I am not quite certain that OpenSG is not too big for current 
hardware, at least under iOS.)

Best regards,
Gabriel.


Attachment: smime.p7s
Description: S/MIME cryptographic signature

------------------------------------------------------------------------------
Xperia(TM) PLAY
It's a major breakthrough. An authentic gaming
smartphone on the nation's most reliable network.
And it wants your games.
http://p.sf.net/sfu/verizon-sfdev
_______________________________________________
Opensg-users mailing list
Opensg-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to