Hi everyone,

We are trying to load large VRML (or OBJ) models with OpenSG 2.

We don't know if this is an export or loading problem but either OpenSG 
crashes while loading, or models load but fps drop, making the system 
unusable, whereas the same model loads perfectly in Ogre, or Meshlab.
Furthermore, textures are not applied ...
We simply use source code from the tutorials.

In particular, we work with this model : 
http://sketchup.google.com/3dwarehouse/details?mid=83b612b13966d0b61bbbde9ceef87cd9&prevstart=0
 
(exported to vrml and obj).

Does anyone have an idea on this problem ?
Is anyone using large models in OpenSG2 ? Which format ?


Thanks


Regards,
Florent


-- 
    Florent Berthaut, Phd
    ----------------------------
    ATER Université Bordeaux 1
    Equipe INRIA Potioc
    LaBRI, Equipe Image et Son
    -----------------------------
    Research on Immersive Virtual Musical Instruments
    http://hitmuri.net
    -----------------------------
    LaBRI, Bureau 327, +33(0)540006937
    351 cours de la libération Talence, France


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