Le 15/02/2012 22:52, Carsten Neumann a écrit : > Hello Florent, > > On 02/14/2012 05:19 AM, Florent Berthaut wrote: >> We are trying to load large VRML (or OBJ) models with OpenSG 2. >> >> We don't know if this is an export or loading problem but either OpenSG >> crashes while loading, or models load but fps drop, making the system >> unusable, whereas the same model loads perfectly in Ogre, or Meshlab. >> Furthermore, textures are not applied ... >> We simply use source code from the tutorials. >> >> In particular, we work with this model : >> http://sketchup.google.com/3dwarehouse/details?mid=83b612b13966d0b61bbbde9ceef87cd9&prevstart=0 >> >> >> (exported to vrml and obj). >> >> Does anyone have an idea on this problem ? >> Is anyone using large models in OpenSG2 ? Which format ? > > this looks like the same mail you sent about a week ago. Did you see > Gerrit's reply to you, I believe he had some follow up questions. >
Hi Carsten, Yes I just noticed that I wasn't registered to the mailing-list with this new adress, but with an old one. So I did not see Gerrit's reply. I will check the archives for the answer , and reply to Gerrit. Thanks Florent > Cheers, > Carsten > -- Florent Berthaut ----------------------------- Research on Immersive Virtual Musical Instruments Software for audiovisual performance Improvised Live-Looped Electronic Music ----------------------------- http://www.hitmuri.net ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users