Le 15/02/2012 22:52, Carsten Neumann a écrit :
>     Hello Florent,
>
> On 02/14/2012 05:19 AM, Florent Berthaut wrote:
>> We are trying to load large VRML (or OBJ) models with OpenSG 2.
>>
>> We don't know if this is an export or loading problem but either OpenSG
>> crashes while loading, or models load but fps drop, making the system
>> unusable, whereas the same model loads perfectly in Ogre, or Meshlab.
>> Furthermore, textures are not applied ...
>> We simply use source code from the tutorials.
>>
>> In particular, we work with this model :
>> http://sketchup.google.com/3dwarehouse/details?mid=83b612b13966d0b61bbbde9ceef87cd9&prevstart=0
>>  
>>
>> (exported to vrml and obj).
>>
>> Does anyone have an idea on this problem ?
>> Is anyone using large models in OpenSG2 ? Which format ?
>
> this looks like the same mail you sent about a week ago. Did you see 
> Gerrit's reply to you, I believe he had some follow up questions.
>

Hi Carsten,

Yes I just noticed that I wasn't registered to the mailing-list with 
this new adress, but with an old one.
So I did not see Gerrit's reply.
I will check the archives for the answer , and reply to Gerrit.

Thanks

Florent



>     Cheers,
>         Carsten
>


-- 
    Florent Berthaut    
    -----------------------------
    Research on Immersive Virtual Musical Instruments
    Software for audiovisual performance
    Improvised Live-Looped Electronic Music
    -----------------------------
    http://www.hitmuri.net


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