Hi everyone,
We are trying to load large VRML (or OBJ) models with OpenSG 2. We don't know if this is an export or loading problem but either OpenSG crashes while loading, or models load but fps drop, making the system unusable, whereas the same model loads perfectly in Ogre, or Meshlab. Furthermore, textures are not applied ... We simply use source code from the tutorials. In particular, we work with this model : http://sketchup.google.com/3dwarehouse/details?mid=83b612b13966d0b61bbbde9ceef87cd9&prevstart=0 (exported to vrml and obj). Does anyone have an idea on this problem ? Is anyone using large models in OpenSG2 ? Which format ? Thanks Regards, Florent -- Florent Berthaut ----------------------------- Research on Immersive Virtual Musical Instruments Software for audiovisual performance Improvised Live-Looped Electronic Music ----------------------------- http://www.hitmuri.net ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users