Ping :-)
On 11.02.2015 08:33, Gerrit Voß wrote: > > Hi, > > On Fri, 2015-02-06 at 09:33 -0600, Carsten Neumann wrote: >> Hello Johannes, >> >> On 02/06/2015 07:15 AM, Johannes Brunen wrote: >>> back to OpenSG :-) >> >>> 2. OSGShaderCacheTree.inl: The ShaderCacheTreeV3::sub() method is imho >>> incorrect. The ShaderCache::clear() function currently does not work >>> properly. I was facing references to already destroyed ShaderCache >>> objects from ShaderProgramVariableChunks. >> >> I'll hold off applying this one for a couple of days so that either >> Gerrit has a chance to comment or I can read up on how the cache works. >> From you description it sounds like you have found the source of some >> mysterious (and hard to find) bugs that have come up over time. Thanks >> for finding this one! > > I'll try to find some time to go over this one, but it might be more > towards this weekend. > > kind regards > gerrit > > > > > ------------------------------------------------------------------------------ > Dive into the World of Parallel Programming. The Go Parallel Website, > sponsored by Intel and developed in partnership with Slashdot Media, is your > hub for all things parallel software development, from weekly thought > leadership blogs to news, videos, case studies, tutorials and more. Take a > look and join the conversation now. http://goparallel.sourceforge.net/ > ------------------------------------------------------------------------------ Download BIRT iHub F-Type - The Free Enterprise-Grade BIRT Server from Actuate! Instantly Supercharge Your Business Reports and Dashboards with Interactivity, Sharing, Native Excel Exports, App Integration & more Get technology previously reserved for billion-dollar corporations, FREE http://pubads.g.doubleclick.net/gampad/clk?id=190641631&iu=/4140/ostg.clktrk _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users