I'm not sure if this is the tool you're referring to, but something similar is illustrated by this LSL script: http://www.lslwiki.net/lslwiki/wakka.php?wakka=LibraryPolygonFormer. (Example screenshot http://www.sipuli.net/~joonas/Uploadit/Muut/modelrezzer_snapshot4JPG.JPG)
-nlin 2009/2/13 Dahlia Trimble <[email protected]> > I've heard of a tool that once existed that could recreate a tri-mesh (all > polygons are in the form of triangles) object and reproduce it in SL with > triangular shaped prims. I think it was a combination of a blender script > and a LSL script. The problem with such an approach is the relatively high > cost of prims in SL. I cant remember the name of the tool but I suspect some > careful googling and/or searching the SL forums might get you there.
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