Dear devs, I'm finally changing the way the simulator caches inventory. This is all good, and it's the beginning of the much awaited user services refactoring. This requires a few small changes in the inventory services interface, as well as additions to the implementation(s). So...
We now have 3 -- yes 3! -- different inventory servers in core. (and 3 asset servers too). I think it's time to make a decision on what to keep and what to drop, because evolving this ecosystem of implementations in core is unscalable. With this, I'm proposing that we drop the old Grid.InventoryServer, the old Grid.AssetServer and the AssetInventoryServer (CB1). Some people may still be using the old servers, so it's time to switch everybody to ROBUST. Asking in the IRC, it looks like no one is using AssetInventoryServer. Comments? Objections? Thanks! Crista _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
