[email protected] wrote: > Dear devs, > > I'm finally changing the way the simulator caches inventory. This is all > good, and it's the beginning of the much awaited user services > refactoring. This requires a few small changes in the inventory services > interface, as well as additions to the implementation(s). So... > > We now have 3 -- yes 3! -- different inventory servers in core. (and 3 > asset servers too). I think it's time to make a decision on what to keep > and what to drop, because evolving this ecosystem of implementations in > core is unscalable. > > With this, I'm proposing that we drop the old Grid.InventoryServer, the > old Grid.AssetServer and the AssetInventoryServer (CB1). Some people may > still be using the old servers, so it's time to switch everybody to > ROBUST. Asking in the IRC, it looks like no one is using > AssetInventoryServer. > > Comments? Objections?
Might be an idea to knock out a 0.6.7 first before making that switch. -- justincc Justin Clark-Casey http://justincc.wordpress.com _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
